Some games are not fun until you’ve invested hours. The gaming industry could learn from the way fiction writers craft their ...
Dennis Mejillones, the character artist for Starfield, has shared details about why gore was absent in the game during the ...
Ah Starfield, the game that left the collective consciousness long ago. In her review, Alice Bee (RPS in peace) said that it ...
Bethesda originally planned to include gore and dismemberment mechanics in Starfield but had to remove them due to technical ...
Starfield's lack of graphic violence was an intentional choice largely due to technical issues. It also wouldn't fit ...
In an alternate timeline, Starfield could have been a much gorier game than the one we actually got. According to former Bethesda character artist Dennis Mejillones, there were once plans for ...
A former Bethesda artist reveals why Starfield skipped the kind of decapitations and gore seen in games like Fallout.
In an interview with the Kiwi Talkz podcast, Dennis Mejillones – who was a senior artist at Bethesda for nearly 12 years and worked on Fallout 4, Skyrim and Starfield – was asked why Starfield wasn’t ...
With the feature of being able to customize body size in the character creator, that added more complications. Mejillones also said that gore and dismemberment didn't fit with Starfield's themes as ...
Starfield has stepped into the world of Doom through newly released Creation Club content, and its inclusion should just be ...
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